Short Idler inspired by Clicker Heroes.

You do not have to click, just hover the mouse for damage. Mouse damage is made to become largely irrelevant quite fast.
Souls are awarded past stage 20.

The downloadable version has auto saving when you close the window.

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
Authorazrokk
TagsIdle, Incremental
Average sessionA few minutes

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goldheroes_desktop.zip 17 MB

Development log

Comments

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Ascending doesn't seem to affect click damage. I would be nice if it does because for a long time you need to wait 15 second to start a run for the mid game. 

Also, the incremental tag would fit this game and probably gets some more eyes on the game.

(+2)

Yeah I neglected click damage almost completely. I'll think about something. I might just shift into a completely idle direction. Maybe remove the mouse damage completely and make you start with money to buy a Farmer. And create a new skill node to make the Farmer more efficient for starting a run at midgame... we'll see. I'll try to come up with something

nice game, enjoyed ascending a bunch, but weird mechanic, that unspent points scale better than invested ones ;)

(1 edit)

yeah, I really didn't spend that much time balancing this game. First game I ever made, just to try my hand at game dev. Decided to make a Idler because I just love the genre and it sounded like a simple one to start. I ended up hastily putting things together and not thinking that much about balancing, just got some numbers out of nowhere and called it a day.
At some point I was just happy with the result I got and wanted to release it, because why not? And then start working on something else.